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Moderators: ForceGD, Gunny, Dionysis, Burner
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Kiwi;?
Wed Jun 30 2010, 09:53PM
Gundog

Registered Member #11
Joined: Tue Feb 07 2006, 12:48AM
Location: Hobbiton
Posts: 591
Force is putting up a Guny's World server for us. So get Crysis Wars installed and patched and hope to see ya all soon:O)


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ForceGD
Wed Jun 30 2010, 10:15PM
Gundog


Registered Member #1
Joined: Thu May 27 2004, 08:48PM
Location: Alabama
Posts: 702
Hold the phone, cant get multiplayer to work just yet.

AMD Phenom II X4 955BE, 8 Gigs OCZ DDR3, ATI Radeon HD5870, OCZ Vertex 60Gig SSD2 system, WD VelociRaptor 300, 1 TB Internal, 3 TB Ext , Thermalake Mozart TX case Windows 7 Ultimate 64FPD2485W 24" Widescreen
DELL 2550 Server Windows 2003 Server 32 bit,Raid 5 system drive 200 GB, Raid 5 storage array 1 TB, Proview 19" Widescreen monitor
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ForceGD
Wed Jun 30 2010, 11:58PM
Gundog


Registered Member #1
Joined: Thu May 27 2004, 08:48PM
Location: Alabama
Posts: 702
Patch 1.5 Go here to get the patch.

http://www.fileplanet.com/195593/download/Crysis-Wars-Patch-1.5

======================================
Crytek GmbH Copyright
======================================
Software and documentation © 2009 Crytek GmbH.

ALL RIGHTS RESERVED.

==================================================================
Crysis Wars(R)
Patch 1.5 ReadMe File - April, 2009
==================================================================

==================================================================
Fixes:
==================================================================

- Fixed: When spectating, buy menu won't switch tabs
- Fixed: Occasional HUD buttons displacement
- Fixed: Shoot + Zoom exploit with sniper rifle
- Fixed: Potential renderer crash
- Fixed: Score limit is correctly calculated in PowerStruggle
- Fixed: Vehicle damage direction display
- Fixed: Server crash when using last purchase to repeatedly buy vehicles

==================================================================
Improvements:
==================================================================

- Balance: Increased melee damage, and improved its consistency

==================================================================
Updates:
==================================================================

- Updated: Added health bar of player who just killed you
- Updated: Added automatic respawning in Instant Action/Team Instant Action, defaults to 20s after death
- Updated: Added new visual hit indicator asset - shows whether you hit a player or a vehicle
- Updated: Various messages for accessibility improvement
- Updated: Reworked options menu

==================================================================
Content:
==================================================================

- Content: Brand new Instant Action map, Ruins. Enjoy the exceptional scenery and increased focus on vertical gameplay. Check your surroundings and make sure your enemy isn't hiding behind a pillar or sniping you from above!


==================================================================
Crysis Wars(R)
Patch 1.4 ReadMe File - January, 2009
==================================================================

==================================================================
Fixes and optimisations:
==================================================================

- Fixed a crash relating to dropped weapons
- Fixed an issue where spectating players could impede other players' movement
- Fixed several memory leaks
- Several optimisations
- Scope position broken when picking up the same weapon type

==================================================================
Updates and improvements:
==================================================================

- All graphic settings are now available on DX9 machines
- Improved visibility of mouse cursor on bright backgrounds
- Improved hit feedback when shooting vehicles
- Modding interface is now available

==================================================================
Balance:
==================================================================

- Cloaked players are no longer detected by the Radar Kit
- Reduced radius of Radar Kit scan sound



==================================================================
Crysis Wars(R)
Patch 1.3 ReadMe File - December, 2008
==================================================================

==================================================================
Fixes:
==================================================================

- Fixed: Custom assets in downloaded maps will now be loaded correctly

==================================================================
Updates:
==================================================================

- Updated: New Power Struggle Map 'Frost'
The frozen jungle environment finally makes it into Crysis Wars! Make
the best of your environment in this infantry-focused map which provides
incredibly tight match-ups. Enjoy the new version of the small prototype
factory, featuring a third, sneaky entrance for more tactical encounters.

- Updated: New Team Instant Action Map 'Savanna'
Experience a new full vehicle Team Instant Action map, in a different,
never-seen before setting of the African savanna. Will you be able to
take advantage of the sniper positions or rule the map from the air?
Use the destroyed train as an efficient cover or roam around the map
with heavy tanks, this is your choice for fast, heart-pounding action.



==================================================================
Crysis Wars(R)
Patch 1.2 ReadMe File - November, 2008
==================================================================

==================================================================
Fixes:
==================================================================

- Fixed: Several client and server crashes
- Fixed: Several memory leaks
- Fixed: '\' in level names in levelrotation.xml will now work
- Fixed: Incorrect weapon recoil after zooming
- Fixed: Claymore mines sometimes did not detect enemy players
- Fixed: Potential exploits using client cvars
- Fixed: Players not able to skip intro movies
- Fixed: Reloading and shooting with the AY-69 will not cause a second reload animation anymore

==================================================================
Improvements:
==================================================================

- Balance: Reduced prices of AY and SMG
- Balance: Increased price of Shotgun
- Balance: Reduced price of the PS-Radar Kit
- Balance: Adjusted weapon recoil by any SMG and Assault Rifle type weapons.
- Balance: Reduced Kill radius of any Explosive Weapons
- Balance: Adjusted splash radius of any Explosive Weapons
- Balance: Reduced rate of fire of the Grenade Launcher
- Balance: Adjusted C4 vehicle damage
- Balance: Increased LAW rocket Speed
- Balance: Increased AAA Rocket speed
- Balance: Increased AAA Rocket turn speed
- Balance: Adjusted AAA Gun damage
- Balance: Reduced splash damage of VTOL rockets against infantry
- Balance: Increased damage of Helicopter rockets
- Balance: Increased SOCOM damage
- Balance: Increased AY69 damage
- Balance: Adjusted Stand to Prone modifier for weapons
- Balance: Adjusted Stand to crouch modifier for weapons

Please check mycrysis.com for more details:
http://www.mycrysis.com/gameguidesite.php?site=29228

==================================================================
Updates:
==================================================================

- Updated: Added shortcut keys for Nanosuit modes




==================================================================
Crysis Wars(R)
Patch 1.1 ReadMe File - October, 2008
==================================================================

==================================================================
Fixes:
==================================================================

- Fixed: Stand/Prone firing exploit by exaggerating spread of all weapons when transitioning
from standing position to prone position
- Fixed: Inconsistency between the HUD score and the score shown in the scoreboard
- Fixed: Disconnection caused by cheat protection for levels saved by the map downloader

==================================================================
Improvements:
==================================================================

- Improved: Player icon, cross hair and round start messages visibility against bright backgrounds

==================================================================
Updates:
==================================================================

- Removal of online activation (ReleaseControl)
- Support of Linux server
- 64bit version
- Vista Parental Control file


AMD Phenom II X4 955BE, 8 Gigs OCZ DDR3, ATI Radeon HD5870, OCZ Vertex 60Gig SSD2 system, WD VelociRaptor 300, 1 TB Internal, 3 TB Ext , Thermalake Mozart TX case Windows 7 Ultimate 64FPD2485W 24" Widescreen
DELL 2550 Server Windows 2003 Server 32 bit,Raid 5 system drive 200 GB, Raid 5 storage array 1 TB, Proview 19" Widescreen monitor
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ForceGD
Thu Jul 01 2010, 12:20AM
Gundog


Registered Member #1
Joined: Thu May 27 2004, 08:48PM
Location: Alabama
Posts: 702
SERVER UP! Name=Gunny's World IP=99.194.183.201

AMD Phenom II X4 955BE, 8 Gigs OCZ DDR3, ATI Radeon HD5870, OCZ Vertex 60Gig SSD2 system, WD VelociRaptor 300, 1 TB Internal, 3 TB Ext , Thermalake Mozart TX case Windows 7 Ultimate 64FPD2485W 24" Widescreen
DELL 2550 Server Windows 2003 Server 32 bit,Raid 5 system drive 200 GB, Raid 5 storage array 1 TB, Proview 19" Widescreen monitor
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Kiwi;?
Thu Jul 01 2010, 09:40AM
Gundog

Registered Member #11
Joined: Tue Feb 07 2006, 12:48AM
Location: Hobbiton
Posts: 591
Tried joining the server but got a "client is not DX10 capable message. So tried running a server and got a couple of suckers to come play. Now I want to know how we can punt/block tking jerks:( I'm going to set TKs to ONE next time.

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ForceGD
Thu Jul 01 2010, 09:28PM
Gundog


Registered Member #1
Joined: Thu May 27 2004, 08:48PM
Location: Alabama
Posts: 702
hmmmm

AMD Phenom II X4 955BE, 8 Gigs OCZ DDR3, ATI Radeon HD5870, OCZ Vertex 60Gig SSD2 system, WD VelociRaptor 300, 1 TB Internal, 3 TB Ext , Thermalake Mozart TX case Windows 7 Ultimate 64FPD2485W 24" Widescreen
DELL 2550 Server Windows 2003 Server 32 bit,Raid 5 system drive 200 GB, Raid 5 storage array 1 TB, Proview 19" Widescreen monitor
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